aoc/year2017/day07.rs
1//! # Recursive Circus
2//!
3//! Tree structures are tricky to implement in Rust, requiring wrapping the pointer in a [`Rc`].
4//! To avoid this we store the tree "upside down" with each node containing a single index to its
5//! parent, stored in a flat `vec`.
6//!
7//! We rely on a special structure of the input that the unbalanced node requiring change will
8//! always be the lowest node in the tree and have at least two other balanced siblings
9//! so that we can disambiguate.
10//!
11//! [`Rc`]: std::rc::Rc
12use crate::util::hash::*;
13use crate::util::parse::*;
14use std::collections::VecDeque;
15
16#[derive(Clone, Copy, Default)]
17struct Node {
18 has_parent: bool,
19 parent: usize,
20 children: usize,
21 processed: usize,
22 weight: i32,
23 total: i32,
24 sub_weights: [i32; 2],
25 sub_totals: [i32; 2],
26}
27
28type Input<'a> = (&'a str, i32);
29
30pub fn parse(input: &str) -> Input<'_> {
31 // Split each line into the program name then the rest of the information.
32 let pairs: Vec<_> = input.lines().map(|line| line.split_once(' ').unwrap()).collect();
33 // Convert each program name into a fixed index so that we can use faster vec lookups
34 // later on when processing the tree.
35 let indices: FastMap<_, _> = pairs.iter().enumerate().map(|(i, &(key, _))| (key, i)).collect();
36 // Create a vec of the correct size with default values.
37 let mut nodes = vec![Node::default(); indices.len()];
38 // We'll process nodes from leaf to root.
39 let mut todo = VecDeque::new();
40
41 for (i, &(_, suffix)) in pairs.iter().enumerate() {
42 // Remove delimiters.
43 let mut iter = suffix.split(|c: char| !c.is_ascii_alphanumeric()).filter(|s| !s.is_empty());
44
45 let weight = iter.next().unwrap().signed();
46 nodes[i].weight = weight;
47 nodes[i].total = weight;
48
49 for edge in iter {
50 nodes[i].children += 1;
51 let child = indices[edge];
52 nodes[child].parent = i;
53 nodes[child].has_parent = true;
54 }
55
56 // Start with leaf nodes.
57 if nodes[i].children == 0 {
58 todo.push_back(i);
59 }
60 }
61
62 // The root is the only node without a parent. Start from any node, and walk up the
63 // tree until finding the root.
64 let mut candidate = 0;
65 while nodes[candidate].has_parent {
66 candidate = nodes[candidate].parent;
67 }
68 let part_one = pairs[candidate].0;
69 let mut part_two = 0;
70
71 while let Some(index) = todo.pop_front() {
72 let Node { parent, weight, total, .. } = nodes[index];
73 let node = &mut nodes[parent];
74
75 if node.processed < 2 {
76 // Fill out the first two children in any order.
77 node.sub_weights[node.processed] = weight;
78 node.sub_totals[node.processed] = total;
79 } else {
80 // Representing the balanced nodes as `b` and the unbalanced node as `u`,
81 // there are 4 possibilities:
82 // b3 + [b1 b2] => [b2 b1] Swap, keep accumulating
83 // b3 + [b1 u2] => [u2 b1] Swap, unbalanced node identified
84 // u3 + [b1 b2] -> [u3 b2] Overwrite, unbalanced node identified
85 // b3 + [u1 b2] => [u1 b2] Do nothing, unbalanced node identified
86 // The unbalanced node will always be first (if it exists).
87 if node.sub_totals[0] == total {
88 node.sub_weights.swap(0, 1);
89 node.sub_totals.swap(0, 1);
90 } else if node.sub_totals[1] != total {
91 node.sub_weights[0] = weight;
92 node.sub_totals[0] = total;
93 }
94
95 // If the unbalanced node was identified, it is now first, and we can short-circuit
96 // summing the weights of the rest of the tree.
97 let [x, y] = node.sub_totals;
98
99 if x != y {
100 part_two = node.sub_weights[0] - x + y;
101 break;
102 }
103 }
104
105 // Total is a node's weight plus the sum of all children recursively.
106 node.total += total;
107 node.processed += 1;
108
109 // If we've processed all children then add to the queue and check balance.
110 if node.processed == node.children {
111 todo.push_back(parent);
112 }
113 }
114
115 (part_one, part_two)
116}
117
118pub fn part1<'a>(input: &Input<'a>) -> &'a str {
119 input.0
120}
121
122pub fn part2(input: &Input<'_>) -> i32 {
123 input.1
124}