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//! # Slam Shuffle
//!
//! This problem requires `i128` integers to prevent overflow!
//!
//! ## Modular Arithmetic
//!
//! To solve we'll need some knowledge of [modular arithemetic](https://en.wikipedia.org/wiki/Modular_arithmetic).
//!
//! Some basic modular identities:
//! * (a + b) mod m = (a mod m) + (b mod m)
//! * (a * b) mod m = (a mod m) * (b mod m)
//! * The [modular inverse](https://en.wikipedia.org/wiki/Modular_multiplicative_inverse)
//!   is used instead of division.
//!
//! ## Linear Congruences
//!
//! The next required insight is that each of the shuffle operation is a *linear congruence*
//! of the form:
//!
//! `Xₙ₊₁ = (aXₙ + c) mod m`
//!
//! For example "deal into new stack" which reverses the deck can be represented as:
//!
//! `Xₙ₊₁ = ((m - 1) * Xₙ + (m - 1)) mod m`
//!
//! With a deck of 3 cards this is:
//! * 0 => (2 * 0 + 2) mod 3 = 2
//! * 1 => (2 * 1 + 2) mod 3 = 1
//! * 2 => (2 * 2 + 2) mod 3 = 0
//!
//! "cut N cards" is:
//!
//! `Xₙ₊₁ = 1 * Xₙ + (m - N)) mod m`
//!
//! For example "cut 3" with a deck of 5 cards is:
//! * 0 => (1 * 0 + (5 - 3)) mod 5 = 2
//! * 1 => (1 * 1 + (5 - 3)) mod 5 = 3
//! * 2 => (1 * 2 + (5 - 3)) mod 5 = 4
//! * 3 => (1 * 3 + (5 - 3)) mod 5 = 0
//! * 4 => (1 * 3 + (5 - 3)) mod 5 = 1
//!
//! If N is negative the cut works from the end. If N is greater than m then take N mod m.
//!
//! "deal with increment N" is:
//!
//! `Xₙ₊₁ = N * Xₙ + 0) mod m`
//!
//! For example "deal with increment 3" with a deck of 5 cards is:
//! * 0 => (3 * 0 + 0) mod 5 = 0
//! * 1 => (3 * 1 + 0) mod 5 = 3
//! * 2 => (3 * 2 + 0) mod 5 = 1
//! * 3 => (3 * 3 + 0) mod 5 = 4
//! * 4 => (3 * 4 + 0) mod 5 = 2
//!
//! ## Composition
//!
//! Congruences can be composed:
//!
//! `Xₙ₊₁ = a₂ * (a₁Xₙ + c₁) + c₂) mod m = (a₁a₂Xₙ + a₂c₁ + c₂) mod m`
//!
//! so we could combine the previous "cut 3" and deal with increment 3" as:
//!
//! `Xₙ₊₁ = 3 * (1Xₙ + 2) + 0) mod m = (3Xₙ + 6) mod m`.
//!
//! This allows us to take all the input techniques and then combine them into a *single*
//! technique with the same effect, providing an efficient solution for part one.
//!
//! ## Inverse
//!
//! Part two is trickier. To find the card that ends up at index 2020 we need to find an inverse
//! congruence such that when we apply a composition to the shuffle we get the identity congruence:
//!
//! `(a₁a₂Xₙ + a₂c₁ + c₂) mod m = (Xₙ + 0) mod m`
//!
//! This implies that `a₁a₂ mod m = 1` which is the definition of the modular inverse`a₂ = a₁⁻¹`.
//!
//! The constant term `(a₂c₁ + c₂) mod m = 0` implies `c₂ = m - a₂c₁`.
//!
//! ## Exponentiation
//!
//! To find of inverse of 101741582076661 shuffles we need to raise to our inverse to the same
//! power. Let's look at the first few powers
//! * ax + c
//! * a * (ax + c) + c = a²x + ac + c
//! * a * (a²x + ac + c) = a³x + a²c + ac + c
//! * a * (a³x + a²c + ac + c) = a⁴x + a³c + a²c + ac + c
//!
//! We notice that the constant terms are the sum of a [geometric series](https://en.wikipedia.org/wiki/Geometric_series)
//! which is given by the closed-form formula:
//!
//! `cₙ = c(1 - aⁿ)/(1 - a)`
//!
//! Multiplying both sides by -1 and remembering that modular division is the multiplicative
//! inverse yields:
//!
//! `cₙ = c(aⁿ - 1)((a - 1)⁻¹) mod m`
//!
//! We can then raise a congruence to any power, using only one modular exponentiation and
//! one modular inverse, allowing us to solve part two efficiently.
//!
//! `Xₙ₊₁ = (aⁿXₙ + c(aⁿ - 1)((a - 1)⁻¹)) mod m`
use crate::util::math::*;
use crate::util::parse::*;

struct Technique {
    a: i128,
    c: i128,
    m: i128,
}

impl Technique {
    fn compose(&self, other: &Technique) -> Technique {
        let m = self.m;
        let a = (self.a * other.a) % m;
        let c = (self.c * other.a + other.c) % m;
        Technique { a, c, m }
    }

    fn inverse(&self) -> Technique {
        let m = self.m;
        let a = self.a.mod_inv(m);
        let c = m - (a * self.c) % m;
        Technique { a, c, m }
    }

    fn power(&self, e: i128) -> Technique {
        let m = self.m;
        let a = self.a.mod_pow(e, m);
        let c = (((a - 1) * (self.a - 1).mod_inv(m) % m) * self.c) % m;
        Technique { a, c, m }
    }

    fn shuffle(&self, index: i128) -> i128 {
        (self.a * index + self.c) % self.m
    }
}

pub fn parse(input: &str) -> &str {
    input
}

pub fn part1(input: &str) -> i128 {
    deck(input, 10007).shuffle(2019)
}

pub fn part2(input: &str) -> i128 {
    deck(input, 119315717514047).inverse().power(101741582076661).shuffle(2020)
}

fn deck(input: &str, m: i128) -> Technique {
    input
        .lines()
        .map(|line| {
            let tokens: Vec<_> = line.split_ascii_whitespace().collect();
            match tokens[..] {
                [_, "into", _, _] => Technique { a: m - 1, c: m - 1, m },
                [_, "with", _, n] => {
                    let n: i128 = n.signed();
                    let a = (m + n % m) % m;
                    Technique { a, c: 0, m }
                }
                ["cut", n] => {
                    let n: i128 = n.signed();
                    let c = (m - n % m) % m;
                    Technique { a: 1, c, m }
                }
                _ => unreachable!(),
            }
        })
        .reduce(|a, b| a.compose(&b))
        .unwrap()
}