aoc/year2023/day10.rs
1//! # Pipe Maze
2//!
3//! This solution uses the [Shoelace formula](https://en.wikipedia.org/wiki/Shoelace_formula)
4//! and [Pick's theorem](https://en.wikipedia.org/wiki/Pick%27s_theorem).
5//!
6//! Starting at `S` we trace out the path followed by the pipes. Each corner piece
7//! (`7`, `F`, `J`, `L` and finally `S`) is considered a vertex and added to the running total
8//! for the area using the Shoelace formula. Additionally we keep track of the perimeter length.
9//!
10//! As the path is a loop the answer for part one is half the perimeter length.
11//!
12//! The answer for part two is the number of interior points. Rearranging Pick's theorem:
13//!
14//! `A = i + b / 2 - 1 => i = A - b / 2 + 1`
15use crate::util::grid::*;
16use crate::util::point::*;
17
18type Input = (i32, i32);
19
20pub fn parse(input: &str) -> Input {
21 let grid = Grid::parse(input);
22 let determinant = |a: Point, b: Point| a.x * b.y - a.y * b.x;
23
24 // Find the starting position and direction.
25 let mut corner = grid.find(b'S').unwrap();
26 let mut direction = if matches!(grid[corner + UP], b'|' | b'7' | b'F') { UP } else { DOWN };
27 let mut position = corner + direction;
28 // Incrementally add up both perimeter and area.
29 let mut steps = 1;
30 let mut area = 0;
31
32 loop {
33 // Follow straight paths.
34 while grid[position] == b'-' || grid[position] == b'|' {
35 position += direction;
36 steps += 1;
37 }
38
39 // Change direction at corner pieces.
40 direction = match grid[position] {
41 b'7' => {
42 if direction == UP {
43 LEFT
44 } else {
45 DOWN
46 }
47 }
48 b'F' => {
49 if direction == UP {
50 RIGHT
51 } else {
52 DOWN
53 }
54 }
55 b'J' => {
56 if direction == DOWN {
57 LEFT
58 } else {
59 UP
60 }
61 }
62 b'L' => {
63 if direction == DOWN {
64 RIGHT
65 } else {
66 UP
67 }
68 }
69 _ => {
70 // We've looped all the way back to the start.
71 area += determinant(corner, position);
72 break;
73 }
74 };
75
76 area += determinant(corner, position);
77 corner = position;
78 position += direction;
79 steps += 1;
80 }
81
82 let part_one = steps / 2;
83 let part_two = area.abs() / 2 - steps / 2 + 1;
84 (part_one, part_two)
85}
86
87pub fn part1(input: &Input) -> i32 {
88 input.0
89}
90
91pub fn part2(input: &Input) -> i32 {
92 input.1
93}