aoc/year2025/day09.rs
1//! # Movie Theater
2use crate::util::iter::*;
3use crate::util::parse::*;
4
5type Tile = [u32; 2];
6
7struct Candidate {
8 x: u32,
9 y: u32,
10 interval: Interval,
11}
12
13/// The set { x in u32 | l <= x <= r }.
14#[derive(Clone, Copy)]
15struct Interval {
16 l: u32,
17 r: u32,
18}
19
20impl Interval {
21 fn new(l: u32, r: u32) -> Self {
22 debug_assert!(l <= r);
23
24 Self { l, r }
25 }
26
27 fn intersects(self, other: Self) -> bool {
28 other.l <= self.r && self.l <= other.r
29 }
30
31 fn intersection(self, other: Self) -> Self {
32 debug_assert!(self.intersects(other));
33
34 Self::new(self.l.max(other.l), self.r.min(other.r))
35 }
36
37 fn contains(self, x: u32) -> bool {
38 self.l <= x && x <= self.r
39 }
40}
41
42pub fn parse(input: &str) -> Vec<Tile> {
43 let mut tiles: Vec<_> = input.iter_unsigned::<u32>().chunk::<2>().collect();
44 tiles.sort_unstable_by_key(|&[x, y]| (y, x));
45 tiles
46}
47
48pub fn part1(tiles: &[Tile]) -> u64 {
49 let (top_left_tiles, top_right_tiles) = potential_corner_tiles(tiles.iter().copied());
50 let (bottom_left_tiles, bottom_right_tiles) =
51 potential_corner_tiles(tiles.iter().copied().rev());
52
53 find_largest_from_all_corners(&top_left_tiles, &bottom_right_tiles, true)
54 .max(find_largest_from_all_corners(&bottom_left_tiles, &top_right_tiles, false))
55}
56
57pub fn part2(tiles: &[Tile]) -> u64 {
58 // Track the largest area so far during scanning.
59 let mut largest_area: u64 = 0;
60
61 // Each red tile (`x`, `y`) becomes a candidate for being a top corner of the largest area, and
62 // during the scan, the `interval` containing the maximum possible width is updated.
63 let mut candidates: Vec<Candidate> = Vec::with_capacity(512);
64
65 // Maintain an ordered list of descending edges, i.e. [begin_interval_0, end_interval_0,
66 // begin_interval_1, end_interval_1, ...].
67 let mut descending_edges: Vec<u32> = Vec::new();
68 let mut intervals_from_descending_edges = Vec::new();
69
70 // Invariants on the input data (defined by the puzzle) result in points arriving in pairs on
71 // the same y line.
72 for [&[x0, y], &[x1, y1]] in tiles.iter().chunk::<2>() {
73 debug_assert_eq!(y, y1);
74
75 // Update the descending edges. Since we are scanning from top to bottom, and within each
76 // line left to right, when we, starting from outside of the region, hit a corner
77 // tile it is either:
78 //
79 // - The corner of two edges, one going right and one going down. In this case, the
80 // `descending_edges` won't contain the `x` coordinate, and we should "toggle" it on to
81 // denote that there is a new descending edge.
82 // - The corner of two edges, one going right and one going up. The `descending_edges` will
83 // contain an `x` coordinate that should be "toggled" off.
84 //
85 // Similar arguments work for when we are scanning inside the edge and we hit the corner
86 // that ends the edge. This is also why corners always arrive in pairs.
87 //
88 // Do the update.
89 for x in [x0, x1] {
90 toggle_value_membership_in_ordered_list(&mut descending_edges, x);
91 }
92
93 // Every pair of descending edges in the ordered list defines a region. Find the resulting
94 // intervals on this line.
95 update_intervals_from_descending_edges(
96 &descending_edges,
97 &mut intervals_from_descending_edges,
98 );
99
100 // Check the rectangles this red tile could be a bottom tile for, with the current
101 // candidates.
102 for candidate in &candidates {
103 for x in [x0, x1] {
104 if candidate.interval.contains(x) {
105 largest_area = largest_area.max(
106 (candidate.x.abs_diff(x) + 1) as u64 * (candidate.y.abs_diff(y) + 1) as u64,
107 );
108 }
109 }
110 }
111
112 // Update candidates when their interval shrinks due to descending edge changes, and drop
113 // them when their interval becomes empty.
114 candidates.retain_mut(|candidate| {
115 intervals_from_descending_edges
116 .iter()
117 .find(|i| i.contains(candidate.x))
118 .inspect(|i| candidate.interval = i.intersection(candidate.interval))
119 .is_some()
120 });
121
122 // Add any new candidates.
123 for x in [x0, x1] {
124 if let Some(&containing) =
125 intervals_from_descending_edges.iter().find(|i| i.contains(x))
126 {
127 candidates.push(Candidate { x, y, interval: containing });
128 }
129 }
130 }
131
132 largest_area
133}
134
135/// This function filters `sorted_tiles` into two lists, one containing all tiles that could be the
136/// top left corner of the largest rectangle (assuming the largest rectangle has a top left corner),
137/// and the second containing all tiles that could be the top right corner.
138///
139/// It assumes `sorted_tiles` is sorted in ascending "y" values, or, to get the top right and bottom
140/// right corners, that `sorted_tiles` is sorted in descending "y" order.
141///
142/// It works (for the top left corners, for illustration) by only returning tiles (from the set of
143/// all tiles, "T") within the region:
144///
145/// R = { (x, y) ∈ ℝ² : ∀ (tx, ty) ∈ T, tx ≤ x ⇒ ty ≥ y }
146///
147/// Tiles outside of this region cannot possibly be a corner of the largest rectangle. Assume, for
148/// proof by contradiction, that the top left corner of the largest rectangle is in the complement
149/// of the set "R":
150///
151/// R' = { (x, y) ∈ ℝ² : ¬ (∀ (tx, ty) ∈ T, tx ≤ x ⇒ ty ≥ y) }
152/// = { (x, y) ∈ ℝ² : ∃ (tx, ty) ∈ T, tx ≤ x ∧ ty < y }
153///
154/// That is, for the corner (x, y), there exists another tile (tx, ty) that is to the left and above
155/// the corner tile, which means the tile isn't the corner of the largest possible rectangle,
156/// completing the proof by contradiction.
157///
158/// The `top_tiles` and `bottom_tiles` are the corner points of this region `R`, built up by
159/// scanning through tiles in either left to right or right to left order.
160///
161/// With just this selection of candidate edge points, the number of points that have to be
162/// compared is already reduced compared to a naive quadratic pairing of all original points.
163/// But exploiting the relationships we just proved above, we can further reduce the comparisons
164/// to O(n log n) by repeatedly picking the mid-point of `top_tiles`, finding which corresponding
165/// point in `bottom_tiles` forms the best rectangle, and then recursively checking just two of the
166/// four combinations of the sublists remaining on either side of the pivots.
167/// [This post](https://codeforces.com/blog/entry/128350) goes more into the theory.
168fn potential_corner_tiles(sorted_tiles: impl Iterator<Item = Tile>) -> (Vec<Tile>, Vec<Tile>) {
169 let mut left_tiles = Vec::new();
170 let mut left_tiles_last_x = u32::MAX;
171
172 let mut right_tiles = Vec::new();
173 let mut right_tiles_last_x = u32::MIN;
174
175 let mut iter = sorted_tiles.peekable();
176
177 while let Some(first_in_row) = iter.next() {
178 let mut last_in_row = first_in_row;
179
180 while let Some(p) = iter.next_if(|p| p[1] == first_in_row[1]) {
181 last_in_row = p;
182 }
183
184 let (y, left_x, right_x) = (
185 first_in_row[1],
186 first_in_row[0].min(last_in_row[0]),
187 first_in_row[0].max(last_in_row[0]),
188 );
189
190 if left_x < left_tiles_last_x {
191 left_tiles.push([left_x, y]);
192 left_tiles_last_x = left_x;
193 }
194
195 if right_x > right_tiles_last_x {
196 right_tiles.push([right_x, y]);
197 right_tiles_last_x = right_x;
198 }
199 }
200
201 right_tiles.reverse();
202 (left_tiles, right_tiles)
203}
204
205#[inline]
206fn find_largest_from_all_corners(corner: &[Tile], opposite_corner: &[Tile], top_left: bool) -> u64 {
207 // Helper struct for a work queue of remaining pairings that need to be checked.
208 struct Work {
209 p_lo: usize,
210 p_hi: usize,
211 q_lo: usize,
212 q_hi: usize,
213 }
214
215 fn add_range(work: &mut Vec<Work>, p_lo: usize, p_hi: usize, q_lo: usize, q_hi: usize) {
216 if p_lo <= p_hi && q_lo <= q_hi {
217 work.push(Work { p_lo, p_hi, q_lo, q_hi });
218 }
219 }
220
221 // Instead of performing an O(n^2) pairing of every point between the two sets, we can
222 // divide and conquer for O(n log n) work by repeatedly dividing the set corner against
223 // the partitions of opposite_corner that correspond to the best result from the halfway
224 // point of corner.
225 let mut largest = 0_u64;
226 let start = Work { p_lo: 0, p_hi: corner.len() - 1, q_lo: 0, q_hi: opposite_corner.len() - 1 };
227 let mut work = vec![start];
228
229 while let Some(job) = work.pop() {
230 // For a given point in corner, sweep the points in opposite_corner to find the
231 // partition point for the best rectangle on the sweep.
232 let p_mid = usize::midpoint(job.p_lo, job.p_hi);
233 let p = corner[p_mid];
234 let mut best_i = None;
235 let mut max_size = 0_u64;
236 let mut q_lim = job.q_lo;
237
238 for (q_i, q) in opposite_corner.iter().enumerate().take(job.q_hi + 1).skip(job.q_lo) {
239 if p[0] > q[0] {
240 q_lim = q_i;
241 } else if (p[1] < q[1]) == top_left {
242 let size = (p[0].abs_diff(q[0]) + 1) as u64 * (p[1].abs_diff(q[1]) + 1) as u64;
243 if size > max_size {
244 max_size = size;
245 best_i = Some(q_i);
246 }
247 }
248 }
249
250 // The sweep determined how to partition smaller searches on the left and right halves.
251 if let Some(i) = best_i {
252 largest = largest.max(max_size);
253 if p_mid > 0 {
254 add_range(&mut work, job.p_lo, p_mid - 1, job.q_lo, i);
255 }
256 add_range(&mut work, p_mid + 1, job.p_hi, i, job.q_hi);
257 } else {
258 if p_mid > 0 && q_lim > 0 {
259 add_range(&mut work, job.p_lo, p_mid - 1, job.q_lo, q_lim - 1);
260 }
261 add_range(&mut work, p_mid + 1, job.p_hi, q_lim, job.q_hi);
262 }
263 }
264
265 largest
266}
267
268// Adds `value` if it isn't in `ordered_list`, removes it if it is, maintaining the order.
269fn toggle_value_membership_in_ordered_list(ordered_list: &mut Vec<u32>, value: u32) {
270 match ordered_list.binary_search(&value) {
271 Ok(i) => {
272 ordered_list.remove(i);
273 }
274 Err(i) => {
275 ordered_list.insert(i, value);
276 }
277 }
278}
279
280// Changes the list of descending edges, [begin_interval_0, end_interval_0, begin_interval_1,
281// end_interval_1, ...], into a vector containing the intervals.
282#[inline]
283fn update_intervals_from_descending_edges(descending_edges: &[u32], to_update: &mut Vec<Interval>) {
284 to_update.clear();
285 to_update.extend(descending_edges.chunks_exact(2).map(|c| Interval::new(c[0], c[1])));
286}