struct State {
possible: [usize; 64],
both: [usize; 64],
weight: [usize; 64],
length: [usize; 64],
bridge: [usize; 64],
}
Fields§
§possible: [usize; 64]
§both: [usize; 64]
§weight: [usize; 64]
§length: [usize; 64]
§bridge: [usize; 64]
Auto Trait Implementations§
impl Freeze for State
impl RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl UnwindSafe for State
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more