pub struct Tile {
id: u64,
top: [usize; 8],
left: [usize; 8],
bottom: [usize; 8],
right: [usize; 8],
pixels: [[u8; 10]; 10],
}
Fields§
§id: u64
§top: [usize; 8]
§left: [usize; 8]
§bottom: [usize; 8]
§right: [usize; 8]
§pixels: [[u8; 10]; 10]
Implementations§
Auto Trait Implementations§
impl Freeze for Tile
impl RefUnwindSafe for Tile
impl Send for Tile
impl Sync for Tile
impl Unpin for Tile
impl UnwindSafe for Tile
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more