enum Winner {
Player1,
Player2,
}
Variants§
Auto Trait Implementations§
impl Freeze for Winner
impl RefUnwindSafe for Winner
impl Send for Winner
impl Sync for Winner
impl Unpin for Winner
impl UnwindSafe for Winner
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more