struct Graph {
grid: Grid<u8>,
seen: Grid<[bool; 2]>,
state: Grid<State>,
stack: Vec<usize>,
nodes: Vec<Node>,
}
Fields§
§grid: Grid<u8>
§seen: Grid<[bool; 2]>
§state: Grid<State>
§stack: Vec<usize>
§nodes: Vec<Node>
Auto Trait Implementations§
impl Freeze for Graph
impl RefUnwindSafe for Graph
impl Send for Graph
impl Sync for Graph
impl Unpin for Graph
impl UnwindSafe for Graph
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more