pub struct Input {
walls: [u32; 32],
elves: Vec<Point>,
goblins: Vec<Point>,
}
Fields§
§walls: [u32; 32]
§elves: Vec<Point>
§goblins: Vec<Point>
Auto Trait Implementations§
impl Freeze for Input
impl RefUnwindSafe for Input
impl Send for Input
impl Sync for Input
impl Unpin for Input
impl UnwindSafe for Input
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more